2015
DOI: 10.1007/978-81-322-2538-6_4
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Fuzzy kNN Adaptation to Learning by Example in Activity Recognition Modeling

Abstract: Activity Recognition is a complex task of the Human Computer Interaction (HCI) domain. k-Nearest Neighbors (kNN) a non-parametric classifier, mimics human decision making, using experiences for segregating a new object. Fuzzy Logic mimics human intelligence to make decisions; but suffers from requiring domain expertise to propose novel rules. In this paper a novel technique is proposed that comes with efficient fuzzy rules from the training data. The kNN classifier is modified by incorporating fuzzification of… Show more

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Cited by 2 publications
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