2024
DOI: 10.24903/bej.v6i1.1607
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Gamified Learning Unleashed: Mastering British Accents with Nearpod

Ichi Ahada

Abstract: Finding out if gamification affects students' Listening comprehension at the early university level is the goal of this study. With a quantitative research design, this study employs a quasi-experimental method. In total, 34 students were chosen by the researcher to participate in the experiment. Three meetings were used for pre- and post-tests by the researchers while gathering data. In experiment classes, the average pre-test and post-test scores are 0,62 and 4,67. From the statistical test, discovered Asymp… Show more

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