“…The fact that these questions involved a unit of analysis at system level, and contained both technical and social elements, created the need to use gaming simulation to test such measures in a safe environment. For a more in-depth analysis, we refer the reader to Meijer (2012), Lo et al (2013), Van den Hoogen, Lo, and Meijer (2014b) and Van den Hoogen, Lo, and Meijer (2014a). The framework presented here is a distillation of all of this work.…”