Proceedings of the 1st ACM Workshop on Vision Networks for Behavior Analysis 2008
DOI: 10.1145/1461893.1461903
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Gaze-based interaction in various environments

Abstract: The analysis of cognitive processes during human-machine and human-human interaction requires various tracking technologies. The human gaze is a very important cue to gather information concerning the user's intentions, current mental state, etc. To get this data the framework consisting of a highly accurate head-mounted gaze tracker combined with a low latency head tracking method was developed. Its integration into various experimental environments forces an easy to use calibration method for multiple workin… Show more

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Cited by 23 publications
(10 citation statements)
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“…This projection unit is also used to provide the next assembly instructions in an ergonomic way. However, an additional input channel was setup by introducing eye-tracking glasses, as presented and discussed in [131], into this working environment. This allows the human worker to enable system functionalities by the use of gaze information or to select options by simply looking at the buttons.…”
Section: A Human-robot Cooperation 1) Motivationmentioning
confidence: 99%
“…This projection unit is also used to provide the next assembly instructions in an ergonomic way. However, an additional input channel was setup by introducing eye-tracking glasses, as presented and discussed in [131], into this working environment. This allows the human worker to enable system functionalities by the use of gaze information or to select options by simply looking at the buttons.…”
Section: A Human-robot Cooperation 1) Motivationmentioning
confidence: 99%
“…This is also evidenced by an increasing amount of papers and projects discussing various concepts, interaction techniques, and experiments related to eye gaze as an input modality [2,7,8,11,13]. In addition, eye tracking-related conferences (e.g., ETRA and NGCA) and workshops (e.g., IWGSI, IUI, PETMEI, and DUET) have proliferated, indicating increased interest and growth of the research community.…”
Section: Related Venues and Workhop Objectivesmentioning
confidence: 97%
“…A third camera is used to record the scene for acquiring the transformation matrix between the head related gaze vector and the world coordinate system to extract gaze in space information. More details on the used hardware and methods for the gaze-based interaction can be found in [26]. This gaze information provides a cue for the current focus of attention of the user.…”
Section: Multi-modal In-and Outputmentioning
confidence: 99%