2018
DOI: 10.3991/ijim.v12i6.8658
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GBL in Math Problem Solving: Is it Effective?

Abstract: The present study investigates the difference effect of problem solving model with or without game-based learning (GBL) on lower and higher achievers’. Ninety-one students of grade eight (M = 13.9; SD = 0,5 year) from Indonesia were randomly allocated to participated in the study. Data were analyzed by using qualitative and quantitative methods. Two test were used in this study, one for assessing prior knowladge, and the other for the post-testing. Posttes was composed of two measuring both numeric (procedural… Show more

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Cited by 19 publications
(15 citation statements)
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“…In addition, the students' relationships are closer since the game is fun, clearly instruction, beautiful illustration and the narrative of the game is interesting. Thus, Chibumons is able to help students to make a good relationship with their friends [14], [15], [16], [17]. Consequently, these results are consistent with the collected data that students have positive attitudes towards the social skill by games.…”
Section: Resultssupporting
confidence: 88%
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“…In addition, the students' relationships are closer since the game is fun, clearly instruction, beautiful illustration and the narrative of the game is interesting. Thus, Chibumons is able to help students to make a good relationship with their friends [14], [15], [16], [17]. Consequently, these results are consistent with the collected data that students have positive attitudes towards the social skill by games.…”
Section: Resultssupporting
confidence: 88%
“…All descriptive values of this elicitation are shown in Table 3 Table 3 In Addition to, this information is worth focusing as it should be able to indicate that students strongly agreed that the Chibumons is able to help students to make a good friendship and game narrative will make students pay more attention in the developing skill. [15], [16], [17], [18], [19] Additionally, the illustration in the game is beautiful, attractive and interesting, the knowledge in the game can help the player's to apply in their daily life, while the instruction in the game is easy to understand with the mean value is 4.05. This information might lead to the assumption that students agreed that the illustration in the Chibumons is beautiful, attractive, interesting, knowledge from playing game can be applied in daily life, and the instructions in the game are easy to understand Thus, this result is consistent with the collected data that they have positive attitude towards developing social skill with game.…”
Section: Resultsmentioning
confidence: 99%
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“…Why are several AR development tools are more preferred than others? Besides the positive impacts, researchers may also systematically review the negative side effects of AR adaptation in learning mathematics as well as their learning experience [30] such as through game-based learning [31].…”
Section: Discussionmentioning
confidence: 99%
“…The design and development of this game is a digital game that consists of various elements [10], which are fun, gameplay, rules, goals, interactive, adaptive, outcomes, feedback, challenge, problem solving, interaction, representation and story [2], [13], [14]. Details of these elements are elaborated in Table 1, and Table 2 shows some main screens of the game.…”
Section: Methodsmentioning
confidence: 99%