2010 IEEE/RSJ International Conference on Intelligent Robots and Systems 2010
DOI: 10.1109/iros.2010.5650193
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Generating natural hand motion in playing a piano

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Cited by 4 publications
(1 citation statement)
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“…Nagata et al [KMO*09] used motion capture to acquire piano fingering movements, rendering visualization of the fingering, and automatic fingering generation utilizing optimized algorithms. Zhu et al [ZRHN13] used motion planning and optimization methods based on graph theory for 3D piano animations, where, similarly to Yamamoto et al [YUS*10], they used Inverse and Forward Kinematics for hand modeling and animation, from MIDI files. More recently, there has been a shift towards the use of machine learning and generative approaches.…”
Section: Musical Performance Synthesismentioning
confidence: 99%
“…Nagata et al [KMO*09] used motion capture to acquire piano fingering movements, rendering visualization of the fingering, and automatic fingering generation utilizing optimized algorithms. Zhu et al [ZRHN13] used motion planning and optimization methods based on graph theory for 3D piano animations, where, similarly to Yamamoto et al [YUS*10], they used Inverse and Forward Kinematics for hand modeling and animation, from MIDI files. More recently, there has been a shift towards the use of machine learning and generative approaches.…”
Section: Musical Performance Synthesismentioning
confidence: 99%