2010
DOI: 10.1111/j.1467-8659.2010.01745.x
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Grammar‐based Encoding of Facades

Abstract: In this paper we propose a real-time rendering approach for procedural cities. Our first contribution is a new lightweight grammar representation that compactly encodes facade structures and allows fast per-pixel access. We call this grammar F-shade. Our second contribution is a prototype rendering system that renders an urban model from the compact representation directly on the GPU. Our suggested approach explores an interesting connection from procedural modeling to real-time rendering. Evaluating procedura… Show more

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Cited by 32 publications
(25 citation statements)
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References 34 publications
(34 reference statements)
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“…The 3D City information model defines a data schema which together with Esri's procedural rule library turns attributed 2D GIS data automatically into 3D buildings and vegetation which then can be used for visualization, scenario planning and analysis without the need to do any procedural modeling at all. Moreover, rendering of highly detailed, textured 3D facades can be implemented on GPUs, allowing for real-time rendering of very large-scale 3D city models [8].…”
Section: The Workflowmentioning
confidence: 99%
“…The 3D City information model defines a data schema which together with Esri's procedural rule library turns attributed 2D GIS data automatically into 3D buildings and vegetation which then can be used for visualization, scenario planning and analysis without the need to do any procedural modeling at all. Moreover, rendering of highly detailed, textured 3D facades can be implemented on GPUs, allowing for real-time rendering of very large-scale 3D city models [8].…”
Section: The Workflowmentioning
confidence: 99%
“…Several streets in several cities were automatically modeled. In other work, instead of focusing on precisely modeling existing facades, Haegler et al [43] centers on a new lightweight grammar representation that serves to compactly encode facade structures and allows fast computer graphics rendering.…”
Section: Buildings and Facadesmentioning
confidence: 99%
“…The whole production process can be seen as a graph where each node represents an operation applied to its incoming geometry stream and the leaf nodes are the geometry assets. This representation results in a Directed Acyclic Graph (DAG), where nodes denote rules and the links the stream of geometry [44]. Figure 3 shows a building example and its rules using a visual graph-based rule model.…”
Section: Procedural Modeling For Detailingmentioning
confidence: 99%