2017 International Conference on Virtual Rehabilitation (ICVR) 2017
DOI: 10.1109/icvr.2017.8007503
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Head and neck position sense using a memory-driven joint position matching study

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“…This allows users to collect both angular rotation (roll, pitch, and yaw) and linear displacement in the x (medial-lateral), y (up-down), and z (anterior-posterior) planes with great fidelity and minimal time lag (Lavalle et al, 2014). Based on prior research using comparable hardware to assess posture, researchers have recently utilized Oculus to assess cervical joint kinematics (Xu, Chen, Lin, & Radwin, 2015) and head and neck joint position sense (Robins, Teodoro, & Wright, 2017). However, research has yet to establish whether the Oculus, and therefore head position, can be utilized to assess whole-body posture during traditional balance tasks.…”
Section: Introductionmentioning
confidence: 99%
“…This allows users to collect both angular rotation (roll, pitch, and yaw) and linear displacement in the x (medial-lateral), y (up-down), and z (anterior-posterior) planes with great fidelity and minimal time lag (Lavalle et al, 2014). Based on prior research using comparable hardware to assess posture, researchers have recently utilized Oculus to assess cervical joint kinematics (Xu, Chen, Lin, & Radwin, 2015) and head and neck joint position sense (Robins, Teodoro, & Wright, 2017). However, research has yet to establish whether the Oculus, and therefore head position, can be utilized to assess whole-body posture during traditional balance tasks.…”
Section: Introductionmentioning
confidence: 99%