Abstract:Immersive environments such as Virtual Reality (VR) are now a main area of interactive digital entertainment. The challenge to design personalized interactive VR systems is specifically to guide and adapt to the user's attention. Understanding the connection between the visual content and the human attentional process is therefore key. In this article, we investigate this connection by first proposing a new head motion predictor named HeMoG. HeMoG is a white-box model built on physics of rotational motion and … Show more
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