“…Depending on the programmed complexity, the user can immerse in the virtual world by looking around, walking through, manipulating objects or performing a series of actions (Weiss, Kizony, Feintuch, & Katz, 2006). VR has been successfully used therapeutically, including pain management, physical rehabilitation and psychotherapy (Matsangidou, Ang, & Sakel, 2017;Matsangidou, Ang, Mauger, Otkhmezuri, & Tabbaa, 2017;Morris, Louw, & Grimmer-Somers, 2009;Riva, 2005), and for phobias (Rothbaum et al, 1995).…”