How to Learn and How to Teach the Five Content Areas: Programming Languages, Game Design, Computer Thinking, Algorithmic Thinking and Robotics Programming - A Systematic Review of Journal Publications From 2015 to 2020”
Abstract:This study presents review of 7580 papers in 13 academic journals, published from January 2015 to January 2020. After a detailed analysis of all papers, 46 papers were further selected showing research on a student population aged between 6 and 15 years old. In order for the paper to be included in the research, the condition was that the paper deals with teaching at least one of the following content areas: programming languages, game design, computer thinking (CT), algorithmic thinking and robotics programmi… Show more
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