2015
DOI: 10.1007/s11042-015-2739-6
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Implementation of an interactive TV interface via gesture and handwritten numeral recognition

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Cited by 9 publications
(9 citation statements)
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“…Consequently, two options have been defined in order to find the best mappings: (1) designers can rely on their own expertise or (2) organize user studies. However, the first option often leads to arbitrary gesture sets [36] that do not take into account users' mental model or opinions, resulting in misdesigns and frustrating user experiences [8]. Involving users into the design process represents a viable alternative for collecting important data to inform design.…”
Section: Related Workmentioning
confidence: 99%
“…Consequently, two options have been defined in order to find the best mappings: (1) designers can rely on their own expertise or (2) organize user studies. However, the first option often leads to arbitrary gesture sets [36] that do not take into account users' mental model or opinions, resulting in misdesigns and frustrating user experiences [8]. Involving users into the design process represents a viable alternative for collecting important data to inform design.…”
Section: Related Workmentioning
confidence: 99%
“…The first seven papers belong to the technique category of smart pattern recognition [4,7,10,13,14,18,22]. The first paper entitled BFeature design scheme for Kinect-based DTW human gesture recognition^by Ding and Chang [7] develops a feature design scheme involving hybridizations of joint positions and joint angles for dynamic time warping-based human gesture recognition with the Kinect camera.…”
Section: Summary Of 2accepted Papersmentioning
confidence: 99%
“…The first paper entitled BFeature design scheme for Kinect-based DTW human gesture recognition^by Ding and Chang [7] develops a feature design scheme involving hybridizations of joint positions and joint angles for dynamic time warping-based human gesture recognition with the Kinect camera. The second paper entitled BImplementation of an interactive TV interface via gesture and handwritten numeral recognition^by Sheu and Huang [14] considers the utilization of the Kinect sensor to recognize the dynamic gestures of users to achieve real-time interactive control of TV where a back-propagation neural network was also used to perform handwriting recognition to help the command recognition task. The third paper entitled BAn novel random forests and its application to the classification of mangroves remote sensing image^by Luo et al [13] proposes a novel random forests algorithm with variables random input and random combination machine to improve the weakness of low accuracy and an over-fitting phenomenon in a single decision tree.…”
Section: Summary Of 2accepted Papersmentioning
confidence: 99%
“…Recently, in-air hand-drawn number recognition has gained strong interest [4]- [20] due to applications-related importance and the interesting challenges in the problem. These methods are either based on image representation of numbers and shapes [4]- [13] followed by shape matching or the path representation of hand movement [14]- [20] followed by shape matching. Some methods are based on deep learning for shape matching [9]- [13].…”
Section: Introductionmentioning
confidence: 99%