2023
DOI: 10.33394/jtp.v8i3.7798
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Implementation of Education Game-Based Learning Media Kahoot! In Agribisnis at the University Of Bangka Belitung

Abstract: Education is a process of changing knowledge, increasing, skills, improving attitudes and behavior of humans or groups that are trying to educate the life of the nation and humans by carrying out learning and teaching process activities as well as guidance on training learning. Among the developments in science and technology (science technology), technology applications to websites are now widely available and can facilitate the student learning process in an interactive and active way, with the application o… Show more

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