Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play 2022
DOI: 10.1145/3505270.3558335
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In Visible Climate Change: Exploring Immersive Data Visualisation to Promote Climate Change Awareness in a VR Game

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Cited by 3 publications
(1 citation statement)
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“…However, this potential can be focused on one or more objectives, ranging from learning specific information or task execution to understanding the general picture and managing complexity. For instance, an exploration experience with simple game mechanics, based on visualization, can educate on complex scientific facts and phenomena (e.g., Jang et al, 2022). Another possibility is to focus on the characters' roles and stories, to facilitate perspective change and raise empathy (e.g., Nilsen et al, 2011).…”
Section: Serious Games Categoriesmentioning
confidence: 99%
“…However, this potential can be focused on one or more objectives, ranging from learning specific information or task execution to understanding the general picture and managing complexity. For instance, an exploration experience with simple game mechanics, based on visualization, can educate on complex scientific facts and phenomena (e.g., Jang et al, 2022). Another possibility is to focus on the characters' roles and stories, to facilitate perspective change and raise empathy (e.g., Nilsen et al, 2011).…”
Section: Serious Games Categoriesmentioning
confidence: 99%