2024
DOI: 10.1177/09670106231218829
|View full text |Cite
|
Sign up to set email alerts
|

Insurmountable enemies or easy targets? Military-themed videogame ‘translations’ of weaponized artificial intelligence

Guangyu Qiao-Franco,
Paolo Franco

Abstract: International relations scholarship has long emphasized that popular culture can impact public understandings and political realities. In this article, we explore these potentials in the context of military-themed videogames and their portrayals of weaponized artificial intelligence (AI). Within paradoxical videogame representations of AI weapons both as ‘insurmountable enemies’ that pose existential threats to humankind in narratives and as ‘easy targets’ that human protagonists routinely overcome in gameplay… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 56 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?