2022
DOI: 10.2478/ctra-2022-0001
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Integrated Gamification Model in a Constructivist Learning Environment for the Promotion of Creative Skills

Abstract: The Knowledge Society has highlighted the importance of creativity as a goal competence, which should be fostered in higher education institutions; therefore, it is necessary to integrate innovative educational experiences oriented to the development of creativity complementing the professional training of students. Recent research from psychology and pedagogy reports advances associated with the nature, evaluation, composition, and conditions for teaching creativity that have resulted in successful applicatio… Show more

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