2017
DOI: 10.46298/jips.3180
|View full text |Cite
|
Sign up to set email alerts
|

Interaction techniques for older adults using touchscreen devices: a literature review from 2000 to 2013

Abstract: International audience Some remarkable advances in mobile technologies have been made on the past fifteen years, especially the adoption of direct input on the screen. Since aging is now a worldwide demographic phenomenon, several studies have been carried on to investigate and improve the interaction between older-aged adults and these new technologies. These studies are important because mobile devices are often equipped with touchscreen and they can help to improve quality of life for older adults… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
7
0

Year Published

2018
2018
2023
2023

Publication Types

Select...
2
1
1
1

Relationship

0
5

Authors

Journals

citations
Cited by 8 publications
(7 citation statements)
references
References 22 publications
0
7
0
Order By: Relevance
“…We systemically extracted design recommendations stemming from this experimental evidence, where usability tests were conducted with actual older users. Through a thematic analysis, we organized these findings into a set of 27 Design guidelines do not ensure usability or a good UX on their own, but we hope that these design guidelines will support the design of better mobile apps through a user-centered design approach, catering to the needs and characteristics of older users and helping bridge the age-related digital divide.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…We systemically extracted design recommendations stemming from this experimental evidence, where usability tests were conducted with actual older users. Through a thematic analysis, we organized these findings into a set of 27 Design guidelines do not ensure usability or a good UX on their own, but we hope that these design guidelines will support the design of better mobile apps through a user-centered design approach, catering to the needs and characteristics of older users and helping bridge the age-related digital divide.…”
Section: Discussionmentioning
confidence: 99%
“…Numerous mobile app design guidelines for older people have been developed through end-user evaluations (such as those included in this review) and heuristic evaluations [5,6,23]. Others have reviewed some of the literature (not systematically) on the design of mobile apps to propose a few guidelines [24][25][26][27]. In addition, Iancu and Iancu [28] provided a theoretical overview of the subject.…”
Section: Previous Workmentioning
confidence: 99%
“…Moreover, digital literacy of the elderly needs to be taken into account for graphic and textual options, since the elderly population may not master technical language and features, along with conceptual models [46 , 36]. Several authors already described the usage of interactive touch kiosks as an easy and motivating way to use electronic services [47], since direct manipulation with the fngers provides greater control over the interaction, an advantage to meet the needs of elderly users [18], making it more accessible to a larger number of users. Furthermore, providing features similar to real world physics, such as gravity and inertia, in conjunction with interactive graphical elements, make it possible to create a better user experience [48].…”
Section: Table 1: Requisites Related To Terminals Category (Authors' ...mentioning
confidence: 99%
“…Furthermore, providing features similar to real world physics, such as gravity and inertia, in conjunction with interactive graphical elements, make it possible to create a better user experience [48]. Electronic services and systems must be able to respond to diferent confgurations and support user behavior [18], and might be relevant to frame their diferent features considering the user capabilities model developed by Nurgalieva et al [27]: i) Perceptual abilities; ii) Cognitive abilities; iii) Psychomotor abilities; iv) Motor abilities. It is essential to keep up with the rapid changes that occur in society in the most diverse dimensions, and support the design process and usability assessment through standards and guidelines, ultimately, aiming to allow universal access [49,50], and a pleasant and fun use [51].…”
Section: Table 1: Requisites Related To Terminals Category (Authors' ...mentioning
confidence: 99%
“…Similarly, [7] suggests that the disciplines of Human Computer Interaction and Usability Engineering collaborate to make technology more accessible, useful and nice for older people. The work of [8] has shown that it is difficult to take into account the heterogeneity of older people as well as new situations in the use of mobile devices and touch screens.…”
Section: Introductionmentioning
confidence: 99%