2013
DOI: 10.1145/2451236.2451237
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Interactive albedo editing in path-traced volumetric materials

Abstract: Materials such as clothing or carpets, or complex assemblies of small leaves, flower petals or mosses, do not fit well into either BRDF or BSSRDF models. Their appearance is a complex combination of reflection, transmission, scattering, shadowing and inter-reflection. This complexity can be handled by simulating the full volumetric light transport within these materials by Monte Carlo algorithms, but there is no easy way to construct the necessary distributions of local material properties that would lead to t… Show more

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Cited by 28 publications
(16 citation statements)
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“…Song et al [2009; overcome this by factorizing BSSRDF pro les into individual constituent materials and (layer) geometries. Hašan and Ramamoorthi [2013] even consider generalized volumetric structures, decomposing the edited object into voxels and employing a database of albedo-space derivatives in respect to each voxel to rapidly modify the resulting appearance.…”
Section: Materials Editingmentioning
confidence: 99%
See 1 more Smart Citation
“…Song et al [2009; overcome this by factorizing BSSRDF pro les into individual constituent materials and (layer) geometries. Hašan and Ramamoorthi [2013] even consider generalized volumetric structures, decomposing the edited object into voxels and employing a database of albedo-space derivatives in respect to each voxel to rapidly modify the resulting appearance.…”
Section: Materials Editingmentioning
confidence: 99%
“…In general however, these techniques di er from ours: they aim at obtaining interactive but approximate responses to edits, be it directly in the material parameter space [Song et al 2009;Wang et al 2008;Xu et al 2007] or inversely by posing constraints on the appearance [Hašan and Ramamoorthi 2013].…”
Section: Materials Editingmentioning
confidence: 99%
“…Inverse rendering techniques solve for material optical parameters given desired object appearance. Some of them (e.g., [Gkioulekas et al 2013;Hašan and Ramamoorthi 2013;Khungurn et al 2015]) are also based on optimizations. However, these methods effectively solve a special case of our problem.…”
Section: ])mentioning
confidence: 99%
“…Schmidt et al [SNM*13] combined both direct and indirect interactions, allowing manipulation of light paths and retargeting of paths according to edits in the scene. In the field of material editing, recent strides have been made by Hašan and Ramamoorthi [HR13], who built a material designer to interactively set the local (single‐scattering) albedo coefficients and by Klehm et al [KISE14], who enabled stylized property and lighting manipulation of static volumes.…”
Section: Related Workmentioning
confidence: 99%