2007 1st International Conference on Bioinformatics and Biomedical Engineering 2007
DOI: 10.1109/icbbe.2007.324
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Interactive Binocular Amblyopia Treatment System with Full-Field Vision Based on Virtual Realty

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Cited by 16 publications
(8 citation statements)
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“…Several researchers aimed to develop new VR applications and systems for amblyopia, strabismus, and myopia studies. Applications were either re-designed, deploying existing VR products, or new systems were created afresh including the Viston-VRTM system, 85 NeuroDotVR, 70 and a VR-based experimental protype. 91 Novel applications to measure myopia and ocular deviation were proposed by Nesaratnam et al, 75 Maiello et al, 81 Mehringer et al, 78 Miao et al, 76 and Yeh et al 77 The traditional methodology was re-designed and applied in VR, where promising results were reported.…”
Section: Resultsmentioning
confidence: 99%
“…Several researchers aimed to develop new VR applications and systems for amblyopia, strabismus, and myopia studies. Applications were either re-designed, deploying existing VR products, or new systems were created afresh including the Viston-VRTM system, 85 NeuroDotVR, 70 and a VR-based experimental protype. 91 Novel applications to measure myopia and ocular deviation were proposed by Nesaratnam et al, 75 Maiello et al, 81 Mehringer et al, 78 Miao et al, 76 and Yeh et al 77 The traditional methodology was re-designed and applied in VR, where promising results were reported.…”
Section: Resultsmentioning
confidence: 99%
“…8 Viston-VR™ system was proposed by Qiu and colleagues. 9 In this system, the main feature was using two dissociated optical systems that provided independent displaying contents for each eye. Each eye was stimulated by viewing different cartoon films or playing interactive VR games by means of specially devised glasses.…”
Section: Discussionmentioning
confidence: 99%
“…This is especially true for amblyopic children, given their current low compliance with conventional therapy. Similar to this, Qiu et al (50) presented the Vision-VR TM system, a full-field vision system designed to deliver interactive VR video games for binocular amblyopia treatment. The essential component of this technology is the employment of two dissociated optical systems to give unique visual data for each eye, enabling each eye to be activated while wearing specially designed glasses and watching various animated films or participating in interactive VR activities.…”
Section: Amblyopiamentioning
confidence: 97%