2018
DOI: 10.30880/ijie.2018.10.06.024
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Interactive Panorama VR360 for Corporate Communications: An Industrial Scenario Case Study

Abstract: This case study explores interactive panorama implementation for corporate communications virtual reality 360 (VR360) application. Interactive panorama permits spherical panorama digital imagery being presented in three hundred sixty degrees visual experience instead of single angle limitation in conventional static image. The study proposes the use of interactive panorama as a corporate communications tool being considered from three experimental PEP aspects. The exploration of PEP framework seeks the suitabi… Show more

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Cited by 3 publications
(3 citation statements)
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“…The disruptive technologies are supporting institutions as well as organizations in their corporate communications. They allow them to improve their interactive engagement with stakeholders, whilst enhancing their legitimacy in society (Mohd-Sulaiman & Hingun, 2020;See, Sunar, Kusnayat, Aziz, 2018;Hoffmann & Aeschlimann, 2017). The latest digital communications are synchronous and dynamic as they enable online users to exchange information in real time (Romenti et al, 2016;Turner, Wilkie & Rosen, 2004).…”
Section: Corporate Communication Through Digital Mediamentioning
confidence: 99%
“…The disruptive technologies are supporting institutions as well as organizations in their corporate communications. They allow them to improve their interactive engagement with stakeholders, whilst enhancing their legitimacy in society (Mohd-Sulaiman & Hingun, 2020;See, Sunar, Kusnayat, Aziz, 2018;Hoffmann & Aeschlimann, 2017). The latest digital communications are synchronous and dynamic as they enable online users to exchange information in real time (Romenti et al, 2016;Turner, Wilkie & Rosen, 2004).…”
Section: Corporate Communication Through Digital Mediamentioning
confidence: 99%
“…Non-Immersive VR system, or also defined as the Desktop VR system or Window on the World system, is the less immersive and cheapest VR system [7] which enables users to communicate with a 3D environment via a stereo screen monitor and glasses [7]. Semi-immersive VR system, also known as hybrid systems [1], generates a high rate of immersion while maintaining the ease of the VR desktop [7]. It has shown that the results chare influenced by several features of the VR display and the level of the VR system [15].…”
Section: Virtual Reality In Sportmentioning
confidence: 99%
“…Virtual reality (VR) technology has evolved widely over the previous few years. In the past literature, recent advancements in VR can be seen from desktop displays to virtual reality 360 [1] and Head Mounted Display (HMD). Advanced complexities in HMDs were designed and built for the commercial market and the purpose is far more than just an entertainment game.…”
Section: Introductionmentioning
confidence: 99%