2006
DOI: 10.17562/pb-33-3
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Introducción a la Realidad Virtual

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Cited by 6 publications
(4 citation statements)
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“…VR possesses a highly motivating multidimensional virtual environment that the user can interact with, which provides sensory feedback, thus allowing the individual to perform in activities or tasks comparable to real situations. The intensity and difficulty degree can be graded and provides the user with information about the reached objectives in real time [7][8][9][10]. There are different types of VR, including: immersive, in which the patient is fully integrated in the virtual environment and interacts with it through some type of hardware, such as data gloves or VR glasses, semi-immersive, in which the patient is visualised within the virtual environment through a screen and interacts with it through their movements or with some remote controller but without losing contact with the real world, and nonimmersive, in which the patient interacts with the virtual environment through a computer-generated character represented on a screen with a peripheral device controller [8,[11][12][13].…”
Section: Introductionmentioning
confidence: 99%
“…VR possesses a highly motivating multidimensional virtual environment that the user can interact with, which provides sensory feedback, thus allowing the individual to perform in activities or tasks comparable to real situations. The intensity and difficulty degree can be graded and provides the user with information about the reached objectives in real time [7][8][9][10]. There are different types of VR, including: immersive, in which the patient is fully integrated in the virtual environment and interacts with it through some type of hardware, such as data gloves or VR glasses, semi-immersive, in which the patient is visualised within the virtual environment through a screen and interacts with it through their movements or with some remote controller but without losing contact with the real world, and nonimmersive, in which the patient interacts with the virtual environment through a computer-generated character represented on a screen with a peripheral device controller [8,[11][12][13].…”
Section: Introductionmentioning
confidence: 99%
“…Dentro de esta categoría podemos encontrar la realidad virtual híbrida, la cual se conoce como una realidad aumentada que incorpora objetos gráficos virtuales en una escena real tridimensional 5 . En medicina, un claro ejemplo sería el reconocido sistema de simulación de ultrasonido de Heartworks, que permite evaluar aparatos de un simulador mientras el alumno realiza la exploración del mismo, generando habilidades para que el alumno pueda manipular de manera efectiva y correcta un estudio que es dependiente del operador 6 .…”
Section: Realidad Virtual Y Realidad Aumentadaunclassified
“…Morton Heilig se dedicaba a la cinematografía y sus trabajos eran muy reconocidos en todo el mundo; sin embargo, lamentablemente, Sensorama no logró conseguir apoyo financiero ni inversionistas para poder ser globalizado. Su idea era muy prometedora, pero en ese momento se presentaban eventos tan importantes como la llegada del hombre a la Luna, que la eclipsaron totalmente 6 . Posterior a esto, entidades como la NASA o la US Air Force crearon su realidad virtual para poder entrenar a sus pilotos, modo de enseñanza que hoy cubre casi el 80% de sus tareas curriculares.…”
Section: Historia De La Realidad Virtualunclassified
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