Introduction to the Minitrack on Decision Intelligence and Visual Analytics
David Ebert,
Brian Fisher,
Kelly Gaither
Abstract:Gamification is considered a promising approach to motivating learners. Yet, existing research found an inconsistent motivating impact of gamification designs. This paper explores individual differences in gamification design in the college learning context. Drawing upon the extended achievement goal theory, we posit that individuals' academic and social achievement goal orientations can portray user types for gamification designs in a learning environment. Using data collected from college students, we valida… Show more
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