Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems 2020
DOI: 10.1145/3313831.3376258
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It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch

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Cited by 70 publications
(23 citation statements)
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“…A study conducted by Santhanam et al [ 68 ] investigated the effects of cognitive biases when evaluating the outputs of conversational agents. Lin et al [ 69 ] investigated the better approach for collaborative ideation from a physical robot and a virtual agent. Pfau et al [ 70 ] investigated the appropriateness of using bots in games when real players drop due to various reasons.…”
Section: Classifying Hcml Researchmentioning
confidence: 99%
See 1 more Smart Citation
“…A study conducted by Santhanam et al [ 68 ] investigated the effects of cognitive biases when evaluating the outputs of conversational agents. Lin et al [ 69 ] investigated the better approach for collaborative ideation from a physical robot and a virtual agent. Pfau et al [ 70 ] investigated the appropriateness of using bots in games when real players drop due to various reasons.…”
Section: Classifying Hcml Researchmentioning
confidence: 99%
“…Given that the majority in those sectors are not AI experts developing AI systems for them requires us to investigate the human aspect of such systems. Our analysis shows that application domains have specifically targeted gaming [63,70,165,174,211], interactive technologies [69,112,113,118,130,131,[133][134][135]137,140,144,152,153,155,212,213], medicine [49,57,67,110,114,180,192,193,203,214,215], psychiatry [98], music [65,83,85,102,153], sports [126], dating [60], video production [84], assistive technologies [2,80,86,88,89,…”
Section: Application Domainsmentioning
confidence: 99%
“…In their study, the robot's and the human's creativity share the same definition of being unexpected, novel product creation. Meanwhile, in the study of co-creativity (Lin et al, 2020), the focus is on facilitating the robot's creativity by getting feedback from the user while collaborating to draw a figure. The main point is to lead the robot to more creative outcomes (Hu et al, 2021), since the robot mostly creates ideas during collaboration.…”
Section: Creativity In Roboticsmentioning
confidence: 99%
“…The majority of the examples we saw in robotics use interaction patterns to support users' creativity. Robots adopt the role of either a supportive agent that facilitates the user's creativity (Elgarf et al, 2021;Alves-Oliveira et al, 2019) or a creative peer that is collaborating with the user on a creative task (Law et al, 2019;Lin et al, 2020;Hu et al, 2021). In that sense, all of the examples put creative thinking of the user as an aim of the robot.…”
Section: Introductionmentioning
confidence: 99%
“…Tools for assisting creativity are becoming more commonplace. New systems utilizing artificial intelligence (AI) methods to empower the tools themselves to be creative are stepping in different fields, including robots for playing music ( Hoffman and Weinberg, 2010 ; Weinberg et al, 2020 ) and singing ( Miranda, 2008 ), sketching ( Lin et al, 2020 ) and even fostering creativity in children ( Ali et al, 2019 ). These co-creative robots represent technological progress in machine engineering, artificial intelligence as well as human-machine interaction.…”
Section: Introductionmentioning
confidence: 99%