2020
DOI: 10.1007/s10209-020-00746-3
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Key factors that influence the UX of a dual-player game for the cognitive stimulation and motor rehabilitation of older adults

Abstract: In this work the results of a usability and user experience (UX) evaluation of a serious video game for the cognitive stimulation and motor rehabilitation of the upper limb of the elderly are presented. The serious game includes features that allow (i) performing cooperative therapy exercises between two patients, (ii) remote session configuration therapy, and (iii) monitoring/analyzing the sessions' results by the therapist. An evaluation of the game with 16 older adults provides evidence about how the tool i… Show more

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Cited by 9 publications
(4 citation statements)
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References 34 publications
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“…The Facial Expression Coding System (FACES) (Kring & Sloan, 2007) is a validated measure of facial expressiveness used with diverse populations including children, healthy older adults (Borrego et al, 2021) and people with dementia (Oliver et al, 2020).…”
Section: Methodsmentioning
confidence: 99%
“…The Facial Expression Coding System (FACES) (Kring & Sloan, 2007) is a validated measure of facial expressiveness used with diverse populations including children, healthy older adults (Borrego et al, 2021) and people with dementia (Oliver et al, 2020).…”
Section: Methodsmentioning
confidence: 99%
“…Most of the games were designed using Unity software (n = 6). 18,20,23,25,29,30 Unreal Engine 4.20, 3ds Max, Substance Designer, 21 Blender, 26 and Microsoft Visual C++ 32 were other software used to design rehabilitation games. Some studies also used pre-designed games (n = 4).…”
Section: Selection Of Sources Of Evidencementioning
confidence: 99%
“…Robots (n = 3) 17,23,34 and smart wearables (n = 3) 26,28,32 were two types of technology that were used for the rehabilitation of upper limb disabilities along with games. Moreover, seven studies 18,20,24,26,31,33,35 provided their rehabilitation services as telerehabilitation.…”
Section: Selection Of Sources Of Evidencementioning
confidence: 99%
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