International Conference on the Foundations of Digital Games 2020
DOI: 10.1145/3402942.3403017
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KryptonEyed: Playing with Gaze Without Looking

Abstract: As eye-tracking technologies become more affordable, the number of mainstream gaze-enabled games increases. These allow triggering in-game actions when the eyes focus on objects and locations of interest. Such gaze interactions follow the interaction paradigm "what you look at is what you get". We challenge this use of gaze interaction and propose to play without looking-with the eyes closed. We designed the game prototype KryptonEyed to introduce closing the eyes for eyes-only game control. Players are requir… Show more

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Cited by 5 publications
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