2021 5th IEEE International Conference on Cybernetics (CYBCONF) 2021
DOI: 10.1109/cybconf51991.2021.9464143
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Lifelong Robot Edutainment based on Self-Efficacy

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“…Recently, with the rapid development of deep learning, the educational, experiential, and auxiliary situations in which various deep learning technologies are applied have increased [ 1 , 2 , 3 , 4 ]. In particular, in terms of edutainment, various recognition technologies based on deep learning are being developed to recognize interactions such as speech, gestures, eye and head tracking, and even physical objects.…”
Section: Introductionmentioning
confidence: 99%
“…Recently, with the rapid development of deep learning, the educational, experiential, and auxiliary situations in which various deep learning technologies are applied have increased [ 1 , 2 , 3 , 4 ]. In particular, in terms of edutainment, various recognition technologies based on deep learning are being developed to recognize interactions such as speech, gestures, eye and head tracking, and even physical objects.…”
Section: Introductionmentioning
confidence: 99%