2015 IEEE Virtual Reality (VR) 2015
DOI: 10.1109/vr.2015.7223335
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Light field projection for lighting reproduction

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Cited by 7 publications
(4 citation statements)
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“…The system can be configured as a combination of a lens array and backlight. Various implementations have employed LED arrays [44,45] and projectors [55]. Moreover, we found a system consisting of mirrors and projectors [4].…”
Section: Lighting Reproductionmentioning
confidence: 99%
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“…The system can be configured as a combination of a lens array and backlight. Various implementations have employed LED arrays [44,45] and projectors [55]. Moreover, we found a system consisting of mirrors and projectors [4].…”
Section: Lighting Reproductionmentioning
confidence: 99%
“…Subsequently, pixels that directly illuminate the PM targets are set to zero. Although the two aforementioned initial procedures align with conventional methods [44,45,55], we focus on the third procedure.…”
Section: Projection Image Generationmentioning
confidence: 99%
“…There have been a modest number of efforts to appropriate integral imaging for programmable lighting [32]- [34]. Early efforts have focused on select use cases (e.g., smallscale photography, microscopy) where illumination-specific modifications are not required and standard integral imaging hardware can be directly repurposed as lighting equipment.…”
Section: B Programmable Lightingmentioning
confidence: 99%
“…Popular methods include the coordinates (STUV) of intersection of rays with two fixed planes [32], a point on a 2D manifold and a direction (surface lightfields) and spherical coordinates [24]. STUV coordinates are simple to analyze and practical when dealing with systems such as flat displays which do not need to be analyzed for views from all around [52]. They also allow interpretation of the 4D lightfield tensor as a 2D array of 2D images.…”
Section: Light Field Imaging and Renderingmentioning
confidence: 99%