2015
DOI: 10.1016/j.cad.2014.08.016
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Lightweight wrinkle synthesis for 3D facial modeling and animation

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Cited by 18 publications
(4 citation statements)
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References 28 publications
(39 reference statements)
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“…They can obtain realistic details, but the details are not specific to the target face. Multi-identity local models [30,45,14,18] can be built from high-resolution scan datasets. However, they only model patch-based local detail displacements, effective for detail reconstruction but cannot synthesize detail animation.…”
Section: Related Workmentioning
confidence: 99%
“…They can obtain realistic details, but the details are not specific to the target face. Multi-identity local models [30,45,14,18] can be built from high-resolution scan datasets. However, they only model patch-based local detail displacements, effective for detail reconstruction but cannot synthesize detail animation.…”
Section: Related Workmentioning
confidence: 99%
“…High‐quality multi‐view approaches obtain high‐quality fine‐scale surface reconstructions [bba*07, FP09, BHPS10, BHB*11, FJA*14] based on a controlled capture setup at slow off‐line frame rates. Based on a corpus of high‐quality 3D scans, generative wrinkle formation models can be learned [HYZ*12, BBB*14, LXC*15a,CBZB15] as an alternative to shape‐from‐shading. Highresolution static face scans can be dynamically combined based on video input to model wrinkle formation [FJA*14].…”
Section: Advanced Face Models and Personalized Rigsmentioning
confidence: 99%
“…These methods include the effects of specularity and are able to generate displacement maps. Large wrinkles can also be captured by low cost 3D cameras when they are enhanced using an existing scan [15]. Graham et al [16] uses a method to take small samples of the skin's microstructure and synthesizes a more detailed topology based on an existing normal map.…”
Section: A Related Workmentioning
confidence: 99%