2015
DOI: 10.1109/tvcg.2015.2459871
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Live Texturing of Augmented Reality Characters from Colored Drawings

Abstract: Abstract-Coloring books capture the imagination of children and provide them with one of their earliest opportunities for creative expression. However, given the proliferation and popularity of digital devices, real-world activities like coloring can seem unexciting, and children become less engaged in them. Augmented reality holds unique potential to impact this situation by providing a bridge between real-world activities and digital enhancements. In this paper, we present an augmented reality coloring book … Show more

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Cited by 53 publications
(26 citation statements)
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“…We attempt to calculate the quaternion for simplifying the results. By applying the inertial tracking method as presented in [16] by Baldi et al, we then calculate and compute the quaternion, called r(t), using (4) where the value of α we used in this process is between 0 and 1. Representative threedimensional cartoons and augmented environments are then immediately overlaid onto the background we created to help and entertain children for educational games in a limited amount of time.…”
Section: System Configuration and Proposed Systemmentioning
confidence: 99%
See 1 more Smart Citation
“…We attempt to calculate the quaternion for simplifying the results. By applying the inertial tracking method as presented in [16] by Baldi et al, we then calculate and compute the quaternion, called r(t), using (4) where the value of α we used in this process is between 0 and 1. Representative threedimensional cartoons and augmented environments are then immediately overlaid onto the background we created to help and entertain children for educational games in a limited amount of time.…”
Section: System Configuration and Proposed Systemmentioning
confidence: 99%
“…Their main aim is to help small children with autism spectrum condition only aged lower than 7 to be able to interact with the system. Moreover, Magnenat et al [4], proposed recently in 2015, from Disney Research Zurich developed a printed coloring book method for children. It is done by texturing and displaying the color characters in three dimensions using a smartphone in a children's coloring book.…”
Section: Introduction and Related Workmentioning
confidence: 99%
“…The design of guiding channels is extremely important for achieving semantically meaningful transfer. The guidance can be relatively fuzzy with respect to a certain spatial location (e.g., segmentation or blurred gray‐scale gradients used by Hertzmann et al) or well‐localized and descriptive (e.g., a displacement field [SED16, FJS∗17], texture coordinates [RRFT14, MNZ∗15] or normal values [SMGG01, DBP∗15]). We call the latter local guidance.…”
Section: Introductionmentioning
confidence: 99%
“…Several works explore the deformation of the object for visualization and content interaction (RENDL et al, 2014;TSE, 2008); folding of the object are also explored as interaction method (STEIMLE; JORDT; MAES, 2013). Changing the object appearance or state is also another way of interaction, such as painting a real image to change the virtual character appearance (MAGNENAT et al, 2015), or obtaining different simulations of the drawn objects (HAGBI et al, 2008).…”
Section: Motivationmentioning
confidence: 99%
“…On the other hand, different objects can have different behaviors when used by users. Not only restricted to rigid objects CHRISTENSEN, 2012) or planes (BILLINGHURST; POUPYREV, 2001) and its motion; but moreover, foldable TSE, 2008), deformable (STEIMLE; JORDT; MAES, 2013), or state changing (MAGNENAT et al, 2015) objects. Such objects can offer different kinds of interaction possibilities, such as illustrated in Figure 1.…”
Section: Introductionmentioning
confidence: 99%