Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology 2022
DOI: 10.1145/3526113.3545633
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Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses

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Cited by 15 publications
(2 citation statements)
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“…It would also have to include transparency about what is real and what is augmented-without invalidating the pervasive AR experience as such. More research is needed on how to finesse the trade-off between AR realism and adequate transparency; subtle saliency modulations in a user's view can be very effective to this end [73].…”
Section: ) Digital Civics For Par Technologiesmentioning
confidence: 99%
“…It would also have to include transparency about what is real and what is augmented-without invalidating the pervasive AR experience as such. More research is needed on how to finesse the trade-off between AR realism and adequate transparency; subtle saliency modulations in a user's view can be very effective to this end [73].…”
Section: ) Digital Civics For Par Technologiesmentioning
confidence: 99%
“…Researchers have also investigated attention guidance by adding highly salient attention cues, such as flicker [WLMB * 14], or by using an additional modality to the visual content, such as audio [RHA17, XMWZ19]. In the field of mixed reality, where users are facing dynamic imagery by constantly changing their view, researchers have proposed attention guidance through luminance changes [BSM * 13], by target saliency manipulation of the image [SLP * 22], or by adding an artificially moving light cone [RHA17]. In contrast to these works, we assume that we have a highly complex scene, whose inherent motion we aim to selectively declutter to guide the user's attention to the remaining high‐frequency elements in the scene.…”
Section: Related Workmentioning
confidence: 99%