Abstract:It seems intuitive to conflate the gamic gaze with the player’s act of looking. To do so, however, would be to inherit from the first wave of psychoanalytic screen theory a misleading presupposition that the gaze is synonymous with the look. Taking influence from new Lacanian film theorists such as Joan Copjec and Todd McGowan, this article contends that the gamic gaze is an object in the visual field of play that disrupts the mastery of the player’s look. I develop this argument through an analysis of the 201… Show more
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