2021 Immersive and 3D Audio: From Architecture to Automotive (I3DA) 2021
DOI: 10.1109/i3da48870.2021.9610959
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Low Frequency Simulations for Ambisonics Auralization of a Car Sound System

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Cited by 9 publications
(3 citation statements)
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“…In [ 3 ], the HRTFs are used inside the car to obtain an immersive reproduction exploiting binaural techniques, while in [ 4 ], the HRTFs are needed to recreate a virtual environment in order to evaluate the human being’s perception of a sound system. In recent years, studies on spatial sound and auralization systems in the car cockpit have been investigated and implemented, as reported in [ 5 , 6 ].…”
Section: Introductionmentioning
confidence: 99%
“…In [ 3 ], the HRTFs are used inside the car to obtain an immersive reproduction exploiting binaural techniques, while in [ 4 ], the HRTFs are needed to recreate a virtual environment in order to evaluate the human being’s perception of a sound system. In recent years, studies on spatial sound and auralization systems in the car cockpit have been investigated and implemented, as reported in [ 5 , 6 ].…”
Section: Introductionmentioning
confidence: 99%
“…Indeed, they are used for dereverberation or echo reduction [1]- [4] and speech recognition [5]. Other applications include Active Noise Control (ANC) [6], [7], multi-channel audio recording [8], beamforming [9]- [11], acoustics simulations [12], and structural health monitoring [13]. Arrays of microphones also allow determining the Direction of Arrival (DoA) of sound [14], [15].…”
Section: Introductionmentioning
confidence: 99%
“…These applications are also important for automotive scenario, since the car is nowadays the most used audio listening environment. Automotive audio has been attracting a great deal of attention in recent years as well as the application of immersive audio in the car cockpit, as reported in [2], [3].…”
Section: Introductionmentioning
confidence: 99%