2023
DOI: 10.1007/s10922-022-09712-1
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Low Latency Low Loss Media Delivery Utilizing In-Network Packet Wash

Abstract: This paper presents new techniques and mechanisms for carrying streams of layered video using Scalable Video Coding (SVC) from servers to clients, utilizing the Packet Wash mechanism which is part of the Big Packet Protocol (BPP). BPP was designed to handle the transfer of packets for high-bandwidth, low-latency applications, aiming to overcome a number of issues current networks have with high precision services. One of the most important advantages of BPP is that it allows the dynamic adaption of packets dur… Show more

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Cited by 9 publications
(7 citation statements)
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References 30 publications
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“…In this section, the performance of the CTOP model and the big-packet-protocol (BBP) [23] has been evaluated in terms of throughput, multimedia delay and loss, and energy consumption. The CTOP work and the BBP model have been run using the NS-3 simulator and SIMITS simulator.…”
Section: Resultsmentioning
confidence: 99%
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“…In this section, the performance of the CTOP model and the big-packet-protocol (BBP) [23] has been evaluated in terms of throughput, multimedia delay and loss, and energy consumption. The CTOP work and the BBP model have been run using the NS-3 simulator and SIMITS simulator.…”
Section: Resultsmentioning
confidence: 99%
“…After comparison, they have concluded that the CoAP protocol provides better video transmission for the low-power and lossy environments. Clayman and Sayıt [23], they present different methods which can be used for mapping the layered scalable video-coding video-streams utilizing the big-packet protocol. In this work, when utilizing the big-packet protocol, the packets which are to be transmitted have to be constructed using the RTP, user datagram protocol (UDP), and HTTP.…”
Section: Literature Surveymentioning
confidence: 99%
“…The use of the BPP Packet Wash process, where chunks in BPP packets are dropped, has been shown to reduce latency [10]. Although BPP was designed for communicating video, AR, and VR, our previous work [5] was the first real implementation of streaming video using BPP, and that work also determined the effects of video transmission using BPP.…”
Section: B Video Streaming With Different Transport Layer Protocolsmentioning
confidence: 99%
“…The determination of the significance values is omitted from this paper due to the space limitation. We refer to our previous work for the details of trimming process [5].…”
Section: Packet Trimming By the Virtualized Edge Functionsmentioning
confidence: 99%
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