“…In this paper, we investigate event-based tracking for the task of air-hockey, with the focus on investigating its accuracy and real-time latency, towards closed-loop control. To this end, we propose a novel tracking method that preserves the event-camera asynchronicity and maximises the eventthroughput, in order to minimise computational latency, inspired by [21]. In particular, we exploit the paradigm of simultaneous parallel processing of (i) the spatial surface representation, that is updated asynchronously, and (ii) the heavier tracking algorithm, based on convolution kernels that run on the most up-to-date surface representation as fast as possible, to detect and track the air hockey puck.…”