ACM SIGGRAPH 2006 Educators Program on - SIGGRAPH '06 2006
DOI: 10.1145/1179295.1179349
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Making of an interactive teaching gem

Abstract: Current educational repositories lack in interactive material. We describe the full pipeline for creating an interactive teaching gem in computer graphics and related domains. Based on experiences from our own classroom use, we explain why and how we specify learning objectives, set up unit tasks, design interactivity levels, and provide source code for homework. The pipeline is illustrated with the making of a real interactive teaching gem. From this we derive implications for computer graphics educators and … Show more

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