Archaeological studies on battlefields may see great benefits from simulated military engagements: simulations help testing hypotheses based on historical data and may also help with validating methodologies used on the site. Such methods, however, require high-performance computing expertise and considerable computational power. With the emergence of ondemand computing instances in the cloud, distributed computations have become available to technically every organization or individual. This puts large-scale battlefield simulations within the reach of archaeologists, and the cloud paradigm also lowers the required technological expertise, potentially leading to a more widespread adoption of such simulation methods.