2024
DOI: 10.20944/preprints202401.1311.v1
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Might Wargaming be Another Instance Where “Anything You Can Do, AI Can Do Better”?

George Ellison,
Andrew Shepherd

Abstract: This article offers a pragmatic ‘epistemology of wargaming’ which views wargames as immersive ‘thought experiments’ in which the human players involved use their experiential, empirical, and theoretical knowledge – together with whatever cognitive models they are able to deploy, or develop anew – to generate a conceptual, operational understanding of the adversarial scenario in which they are immersed; and exploit this understanding to craft tactical … Show more

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