Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interact 2010
DOI: 10.1145/1832838.1832851
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Mobile games for elderly healthcare

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Cited by 24 publications
(13 citation statements)
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“…The type of technology most used to monitor the health of older people is the smartphone, which incorporates sensors such as accelerometers, GPS or applications that can facilitate the health management of this population in the detection of daily activities [45,53], detection of falls or fragility [47]. In fact, mobile phones are the technology most used by older adults for browsing or consulting health information [4].…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The type of technology most used to monitor the health of older people is the smartphone, which incorporates sensors such as accelerometers, GPS or applications that can facilitate the health management of this population in the detection of daily activities [45,53], detection of falls or fragility [47]. In fact, mobile phones are the technology most used by older adults for browsing or consulting health information [4].…”
Section: Discussionmentioning
confidence: 99%
“…Position [15,40,41,43] Location on the map Activity time [15] Activity duration Acceleration [15,22,30,38,45,46] [ 16,41,[49][50][51][52] Change of velocity of an object with respect to time Heart rate [30,37,39,42,43] Heartbeat counting Oxygen level [37,42,43] Oxygen saturation level Medical appointments [48] Planning for a visit to a health care professional Chronic pain [27] Usually chronic pain is because of an illness Emotions [27] Feelings in a certain context Sleep patterns [30] Characteristics of sleep including cycle, intensity, quality Pulse [39,43] Mechanical vibration of blood flow Medication management [32,44] Regulation of the quantity and frequency of medications Energy consumption [41] Amount of energy or power used…”
Section: Data Monitored Study Definitionmentioning
confidence: 99%
“…The iPhone is equipped with an accelerometer, which can track movements and gestures of users. For instance, the iPhone uses the accelerometer to control applications such as a bowling game by enabling the user to swing or flick the device as if throwing an actual bowling ball [11]. The iPhone also supports natural input through the use of touchscreens.…”
Section: Apple's Iphonementioning
confidence: 99%
“…However there is a trade-off between their portability and the nature of their display. So far, we have developed and tested two iPhone games which fulfill two purposes at once: therapy and monitoring, supporting patients to perform rehabilitation exercises involving the arm's joints and muscles [11]. Both games make use of the accelerometer.…”
Section: Disscussionmentioning
confidence: 99%
“…These systems are mainly patient centric. Recent works explore the use of expert system [5], mobile game [6] and policy based data management [7] towards innovative patient health care support system. It should be noted that all these systems are provided as 'web service'.…”
Section: Introductionmentioning
confidence: 99%