2015 IEEE 3rd Workshop on Advances in Information, Electronic and Electrical Engineering (AIEEE) 2015
DOI: 10.1109/aieee.2015.7367305
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Multi-polling game for IEEE 802.11 networks

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Cited by 2 publications
(1 citation statement)
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“…Typically, the clients for IEEE 802.11 operate on the DCF mode, in which clients use the carrier sense medium access with collision avoidance (CSMA/CA) mechanism [3] to compete for the wireless medium to transmit data. Due to the contention nature and throughput fair characteristic of DCF, it is difficult to provide guaranteed bandwidth and bounded access time for each client.…”
Section: Introductionmentioning
confidence: 99%
“…Typically, the clients for IEEE 802.11 operate on the DCF mode, in which clients use the carrier sense medium access with collision avoidance (CSMA/CA) mechanism [3] to compete for the wireless medium to transmit data. Due to the contention nature and throughput fair characteristic of DCF, it is difficult to provide guaranteed bandwidth and bounded access time for each client.…”
Section: Introductionmentioning
confidence: 99%