2015
DOI: 10.1371/journal.pone.0121970
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Neural Signals Evoked by Stimuli of Increasing Social Scene Complexity Are Detectable at the Single-Trial Level and Right Lateralized

Abstract: Classification of neural signals at the single-trial level and the study of their relevance in affective and cognitive neuroscience are still in their infancy. Here we investigated the neurophysiological correlates of conditions of increasing social scene complexity using 3D human models as targets of attention, which may also be important in autism research. Challenging single-trial statistical classification of EEG neural signals was attempted for detection of oddball stimuli with increasing social scene com… Show more

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Cited by 16 publications
(10 citation statements)
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“…Some studies did use such virtual reality systems/devices [28][29][30][31][32][33][34][35][36]. However, many studies used conventional computer monitors to display virtual reality scenes with one or more avatars [37][38][39][40][41][42][43][44][45][46][47]. Hence, there is certain degree of overlap between the virtual reality based presentation mode and the conventional computer based presentation mode.…”
Section: Virtual Reality Systems/devicesmentioning
confidence: 99%
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“…Some studies did use such virtual reality systems/devices [28][29][30][31][32][33][34][35][36]. However, many studies used conventional computer monitors to display virtual reality scenes with one or more avatars [37][38][39][40][41][42][43][44][45][46][47]. Hence, there is certain degree of overlap between the virtual reality based presentation mode and the conventional computer based presentation mode.…”
Section: Virtual Reality Systems/devicesmentioning
confidence: 99%
“…In [28,37,[39][40][41]57], the Vizard Virtual Reality Toolkit, a commercial product from WorldViz (http://www.worldviz.com/vizard-virtual-reality-software/) was used to produce the avatars in the study. The toolkit contains a PeopleMaker program, which users can use to custom design morphable 3D heads for avatars for different emotion expressions.…”
Section: Virtual Reality Systems/devicesmentioning
confidence: 99%
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