2015
DOI: 10.1007/978-3-319-18714-3
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New Horizons in Design Science: Broadening the Research Agenda

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Cited by 5 publications
(2 citation statements)
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“…As the implementation of such abstract guidelines is inherently ambiguous, scholars recommend describing the implementations of these guidelines, including the corresponding context, in detail and positioning the artifact in a natural setting, thus rendering these guidelines actionable (Baskerville, 2008;Chandra Kruse, Seidel, & Gregor, 2015;Chandra Kruse, Seidel, & Purao, 2016). Additionally, these descriptions enable researchers to establish the instantiation validity of the implementation by showing how the abstract guidelines can be linked to specific features of an artifact (Lukyanenko, Evermann, & Parsons, 2015). Hence, in the following, we present the iterative problem solving process used to design and develop our prototype CertifiCar.…”
Section: Iterative Development Of the Prototypementioning
confidence: 99%
“…As the implementation of such abstract guidelines is inherently ambiguous, scholars recommend describing the implementations of these guidelines, including the corresponding context, in detail and positioning the artifact in a natural setting, thus rendering these guidelines actionable (Baskerville, 2008;Chandra Kruse, Seidel, & Gregor, 2015;Chandra Kruse, Seidel, & Purao, 2016). Additionally, these descriptions enable researchers to establish the instantiation validity of the implementation by showing how the abstract guidelines can be linked to specific features of an artifact (Lukyanenko, Evermann, & Parsons, 2015). Hence, in the following, we present the iterative problem solving process used to design and develop our prototype CertifiCar.…”
Section: Iterative Development Of the Prototypementioning
confidence: 99%
“…In recent years, design-science research has become a popular research method in the field of information systems. Researchers can also use design science for designing and evaluating sociotechnical artefacts that can be real artefacts or designs of theories (Drechsler, 2015). E-learning is a sociotechnical system that comprises more than one technical system.…”
Section: Methodsmentioning
confidence: 99%