2024
DOI: 10.1111/cgf.15150
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Non‐Orthogonal Reduction for Rendering Fluorescent Materials in Non‐Spectral Engines

A. Fichet,
L. Belcour,
P. Barla

Abstract: We propose a method to accurately handle fluorescence in a non‐spectral (e.g., tristimulus) rendering engine, showcasing color‐shifting and increased luminance effects. Core to our method is a principled reduction technique that encodes the reradiation into a low‐dimensional matrix working in the space of the renderer's Color Matching Functions (CMFs). Our process is independent of a specific CMF set and allows for the addition of a non‐visible ultraviolet band during light transport. Our representation visual… Show more

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