2019
DOI: 10.1016/j.buildenv.2019.106409
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Occupant responses on satisfaction with window size in physical and virtual built environments

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Cited by 85 publications
(46 citation statements)
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References 39 publications
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“…Second, the 3D modeling feature of SketchUp was imported into Unreal Engine 4 using Unreal Datasmith SketchUp Exporter and Importer , after which rendering was performed. The VR software Unreal Engine 4 was widely used in the previous studies for the psychological evaluation of the occupants of an indoor environment due to its advantage over other VR software for improving the sense of the presence of the occupants 27,28 . The VR hardware used was Htc Vive with the head‐mounted display feature.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Second, the 3D modeling feature of SketchUp was imported into Unreal Engine 4 using Unreal Datasmith SketchUp Exporter and Importer , after which rendering was performed. The VR software Unreal Engine 4 was widely used in the previous studies for the psychological evaluation of the occupants of an indoor environment due to its advantage over other VR software for improving the sense of the presence of the occupants 27,28 . The VR hardware used was Htc Vive with the head‐mounted display feature.…”
Section: Methodsmentioning
confidence: 99%
“…The VR software Unreal Engine 4 was widely used in the previous studies for the psychological evaluation of the occupants of an indoor environment due to its advantage over other VR software for improving the sense of the presence of the occupants. 27,28 The VR hardware used was Htc Vive with the head-mounted display feature. In this study, the two motion sensors that were used to detect the movement and rotation of the Htc Vive were put face-to-face at a height of 1.9 m from the floor and were spaced 5 m apart.…”
Section: Implementation Process Of the Virtual Environmentmentioning
confidence: 99%
“…To date, only a few studies examined the adequacy of IVEs for validation purposes through the comparison with the real counterpart while assessing users' comfort levels and satisfaction (e.g. [9][10][11][12][13][14][15][16]), productivity [17], occupant behaviour [8,9,18]. Hence, thermal behavioural and performance studies employing VR are still at the initial state.…”
Section: Ive Setupmentioning
confidence: 99%
“…to be read by participants during the pre-experimental phase and a modified one used during the operative phase to evaluate the work efficiency by counting all the errors contained (totally 12). While keeping the same number (12) and typology, the errors in the text were changed among each experimental session creating a similar level of difficulty.…”
Section: Participantsmentioning
confidence: 99%
“…From their point of view, decision-makers should "adopt a more human centric approach for building optimization by considering many possibilities for building operation." On the other hand, Hong et al concentrated their efforts on occupant satisfaction with respect to the sense of inner space and visual comfort for different window sizes (Hong et al, 2019). They concluded, through a survey and virtual reality modeling, that sense of inner space tends to increase as the WWR increases, especially between 15 and 30% WWR.…”
Section: Introductionmentioning
confidence: 99%