2022
DOI: 10.1080/10911359.2022.2074183
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Older adults’ satisfaction with mHealth UI design-based culture: A case study of Jordan

Abstract: This is a repository copy of Older adults' satisfaction with mHealth UI design-based culture: A case study of Jordan.

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Cited by 7 publications
(3 citation statements)
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“…had been played by over 2.5 billion users worldwide, spanning across more than 200 countries (A. Alsswey, Al-Samarraie, & Malak, 2022;Wang & Tahir, 2020). It is employed to work with exercises, manage quizzes, ease discussions, and gather survey data as well as analyze students' knowledge for formative assessment.…”
Section: Game-based Technologymentioning
confidence: 99%
“…had been played by over 2.5 billion users worldwide, spanning across more than 200 countries (A. Alsswey, Al-Samarraie, & Malak, 2022;Wang & Tahir, 2020). It is employed to work with exercises, manage quizzes, ease discussions, and gather survey data as well as analyze students' knowledge for formative assessment.…”
Section: Game-based Technologymentioning
confidence: 99%
“…Designers can employ semiotics to enhance the communication power of UI by blending several signs to convey the required meaning to the user. Furthermore, semiotic engineering analyzes the connections among system signs, semantics, and functionalities to comprehend the meta-communication between designers and users [6], [26], [32]- [34].…”
Section: Previous Research On Semiotic Analysismentioning
confidence: 99%
“…They emphasized the significance of integrating information through the design of interfaces that are adaptable to various cultures and linking and combining the technical attributes of websites with cultural dimensions. Similarly, Alsswey et al [34] developed a mobile app UI that reflects standard icons in the Arab world, and they investigated the impact of screen, learning, application features, and terminologies on older adults' overall satisfaction with the mobile application's UI. They also examined the UI design of a mobile application based on Arabic culture and found a significant correlation between culturebased language, colors, layout, and images and users' intentions to use the culture-based mobile application interface.…”
Section: Previous Research On Semiotic Analysismentioning
confidence: 99%