2020
DOI: 10.48550/arxiv.2002.04338
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Optimizing Item and Subgroup Configurations for Social-Aware VR Shopping

Abstract: Shopping in VR malls has been regarded as a paradigm shift for E-commerce, but most of the conventional VR shopping platforms are designed for a single user. In this paper, we envisage a scenario of VR group shopping, which brings major advantages over conventional group shopping in brickand-mortar stores and Web shopping: 1) configure flexible display of items and partitioning of subgroups to address individual interests in the group, and 2) support social interactions in the subgroups to boost sales. Accordi… Show more

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