2021
DOI: 10.1002/cta.2953
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Parallel surface reconstruction for large‐scale scenes in the wild

Abstract: Recovering a high‐quality texture model in a short time still a pursued goal in both computer vision and graphics communities. Thus, in the past decade, several methods have been proposed for fitting a texture model from the dense point clouds. However, these methods are computational intensity and also suffer from noise especially in outdoor. Moreover, with the popularization of Unmanned Aerial Vehicles (UAVs), it is getting easier to capture image data. While modern methods have much novelty, they may spend … Show more

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