Passive Haptics and Conversational Avatars for Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences
Alberto Cannavò,
Simona Pacchiotti,
Nicola Retta
et al.
Abstract:As Extended Reality (XR) continues to grow, new possibilities arise to provide users with novel ways to experience cultural heritage (CH). In particular, applications based on Virtual Reality (VR) like, e.g., virtual museums, have gained increasing popularity, since they can offer new ways for preserving and presenting CH content that are not feasible in physical museums. Despite the numerous benefits, the level of immersion and presence provided by VR experiences still present challenges that could hinder the… Show more
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