2020
DOI: 10.30587/didaktika.v26i2.1468
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Pengembangan Media Pembelajaran Interaktif Flip Book Menggunakan Kvisoft Flip Book Maker Berbasis Seni Budaya Lokal

Abstract: Pengembangan media pembelajaran interaktif flip book menggunakan kvisoft flip book maker berbasis seni budaya lokal adalah salah satu cara dalam memanfaatkan tekonologi pendidikan berupa software kvisoft flip book maker yang dipadukan dengan seni budaya lokal dan dihasilkan suatu produk pengembangan berupa media pembelajaran matematika flip book. Tujuan dalam penelitian ini untuk mengetahui proses pengembangan media pembelajaran flip book dan efektifitas media pembelajaran flip book dalam proses pembelajaran d… Show more

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Cited by 7 publications
(7 citation statements)
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“…Animation media is more for lower-level students with material related to understanding motion, while flipbooks are more effective for upper-level students because they require an understanding of digital operations, then the advantage of other flipbooks is that they can combine aspects of animation and audio in it. This is also in line with delivery Putri et al (2020) that one of the learning media that can be developed to create interactive learning is through the development of digital-based learning media in the form of flipbooks, this is because through flipbooks it can regulate interaction between students regularly, for example by adding simulations that involve students in activities or problems, which require them to cooperate with teammates in solving problems.…”
Section: Introductionmentioning
confidence: 66%
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“…Animation media is more for lower-level students with material related to understanding motion, while flipbooks are more effective for upper-level students because they require an understanding of digital operations, then the advantage of other flipbooks is that they can combine aspects of animation and audio in it. This is also in line with delivery Putri et al (2020) that one of the learning media that can be developed to create interactive learning is through the development of digital-based learning media in the form of flipbooks, this is because through flipbooks it can regulate interaction between students regularly, for example by adding simulations that involve students in activities or problems, which require them to cooperate with teammates in solving problems.…”
Section: Introductionmentioning
confidence: 66%
“…Referring to the explanation of the previous paragraph, it is known that interactive learning can be used as a way to make it easier for students to understand learning material, so learning media that can present interactive learning is needed. Currently there are several interactive learning media, Putri et al (2020) stating that one of the learning media that can be used in interactive learning is flipbooks, this is because flipbooks are able to provide space for students to understand directly the learning material through the visual aspects presented in flipbooks. Furthermore according to Febriani & Maritasari (2015) Interactive learning can also be developed from animation media because animation media can provide the effect of visualizing movement and object characteristics so that students can be more easily understood by students.…”
Section: Introductionmentioning
confidence: 99%
“…Dari ketiga penilaian validitas materi, validitas media dan validitas bahasa dapat dinyatakan validitas media pembelajaran flipbook berorientasi budaya lokal materi sistem koordinasi pelajaran biologi sangat valid, sehingga dapat digunakan dalam proses pembelajaran. Sejalan dengan penelitian Putri (2020) dinyatakan bahwa media belajar interaktif flipbook mempergunakan kvisoft book maker dengan basis seni budaya lokal dengan validitas sangat baik, sehingga bisa dipergunakan pada aktivitas belajar mengajar.…”
Section: Validitas Flipbookunclassified
“…Beberapa penelitian sebelumnya dan yang sudah mengembangkan E-Modul berbasis android menggunakan aplikasi Kvisoft Flipbook Maker yaitu sebagai berikut (Damarsasi, D. G., & Saptorini, 2018), (Fonda and Sumargiyani, 2018), (Putri, Uchtiawati and Fauziyah, 2020), (Linda et al, 2018), (Wibowo and Pratiwi, 2018), (Divayana et al, 2019) berdasarkan penelitian-penelitian tersebut dapat disimpulkan bahwa E-Modul berbasis android menggunakan aplikasi Kvisoft Flipbook Maker dapat meningkatkan hasil belajar dan kemandirian peserta didik.…”
Section: Pendahuluanunclassified