2007
DOI: 10.1007/s00530-007-0106-9
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Perception-based lossy haptic compression considerations for velocity-based interactions

Abstract: The ability of technology to transmit multi-media is very dependent on compression techniques. In particular, lossy compression has been used in image compression (jpeg), audio compression (mp3) and video compression (mpg) to allow the transmission of audio and video over broadband network connections. Recently, the sense of touch, or haptics, is becoming more important, with its addition in computer games or in cruder applications such as vibrations in a cell phone. As haptic technology improves, the ability … Show more

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Cited by 67 publications
(24 citation statements)
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References 12 publications
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“…In all these applications, unlike previous research, the motion of a user's hand and the virtual haptic object is important. The result in [16,11,31,30] shows a significant variation in human perception and the force thresholds while the velocity of the subject's hand is changed, albeit in a different scenario than is studied in this paper.…”
Section: Related Workmentioning
confidence: 98%
See 1 more Smart Citation
“…In all these applications, unlike previous research, the motion of a user's hand and the virtual haptic object is important. The result in [16,11,31,30] shows a significant variation in human perception and the force thresholds while the velocity of the subject's hand is changed, albeit in a different scenario than is studied in this paper.…”
Section: Related Workmentioning
confidence: 98%
“…al [31] determined the absolute force thresholds of the human haptic system for application to a psychophysically motivated lossy haptic (force) compression technique. The compression technique store the haptic data only when the force exceeds a certain threshold of the human haptic perception.…”
Section: Related Workmentioning
confidence: 99%
“…Since we are dealing with haptic force perception, the threshold value for 蠄 can be selected as 0.03 N following the absolute threshold of human perception [53]. The absolute threshold is the minimum amount of force that a human can perceive.…”
Section: Parameter Selectionmentioning
confidence: 99%
“…Therefore, sophisticated packet rate reduction schemes are necessary to support haptic interactions over current Internet. Existing packet rate reduction schemes for haptic events can be classified into two groups: deadband-based [18,22,48] and predictionbased [11,32] filterings. The deadband-based filtering schemes transmit haptic events only if the change in events exceeds a given threshold value.…”
Section: Introductionmentioning
confidence: 99%