2021
DOI: 10.1016/j.ijhcs.2021.102693
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Perception of perspective in augmented reality head-up displays

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Cited by 17 publications
(6 citation statements)
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“…AR HMDs are divided into optical see-through devices and video see-through devices [ 11 , 12 , 13 , 15 , 16 , 17 , 23 , 24 , 25 , 26 , 27 , 28 , 29 , 30 , 31 ]. In this study, the authors used the HoloLens 2, an optical see-through HMD.…”
Section: Discussionmentioning
confidence: 99%
“…AR HMDs are divided into optical see-through devices and video see-through devices [ 11 , 12 , 13 , 15 , 16 , 17 , 23 , 24 , 25 , 26 , 27 , 28 , 29 , 30 , 31 ]. In this study, the authors used the HoloLens 2, an optical see-through HMD.…”
Section: Discussionmentioning
confidence: 99%
“…AR is a promising technology for craniofacial surgeons to obtain a “see-through” effect in the operating room. However, some problems with AR, such as depth perception ( 27 ) and registration errors ( 28 ), i.e. the difference between virtual content and actual reality resulting in bias for users, still remain.…”
Section: Discussionmentioning
confidence: 99%
“…In the AR-HUD projection process, the projected image needs to be combined with the real scene. Considering driving comfort, the virtual visual distance of the AR-HUD required in the industry is between 7.5 m and 20 m [10]. This paper adopts the 7.5 m virtual visual distance commonly used in the industry as the design objective.…”
Section: Design Parameter Analysismentioning
confidence: 99%